The Engine Class is the basic Creator class. You always need to create at least one Engine Object in your program.
Methods/Properties |
Description |
Error As SFPackErrorConst [R] |
Get the current Error status of the object. |
Returns the current Error status as a descriptive text. |
|
OpenSF2 (cFile as String) As SF2File |
Opens a SF2 file and returns an SF2 file object. |
OpenSFPack (cFile as String) As SFPackFile |
Opens a SFPack file and returns an SFPack file object. |
Event |
Description |
This event is triggered either by the SF2File.Pack or the SFPackFile.Inflate method. This event can be used to update a progress bar with the completion percent of the current file processing. You can also cancel the current packing or inflation by calling the SF2File.Cancel or SFPackFile.Cancel method. |